Configure RCON
Without an active RCON connection heliana cannot send commands back to the server, and it cannot tell who the players in the log are: events that name a player are not saved, so only game-level events (broadcast, map, round, capture zone, deployable spawned) are recorded, with no chat. On a server with Config managed by heliana on, the whitelist also can’t be reloaded after a sync.
What heliana needs in Squad
Section titled “What heliana needs in Squad”SquadGame/ServerConfig/Rcon.cfg must contain:
bEnabled=TruePassword=<your-rcon-password>Port=21114- bEnabled must be
Truefor RCON to accept connections. - Password and Port (
21114by default) are what you enter into heliana. - The RCON port must accept inbound TCP.
Enter the RCON credentials in heliana
Section titled “Enter the RCON credentials in heliana”In the server connection form, fill in the RCON fields:
- RCON host — the public IP address of your Squad server.
- RCON port — the port from
Rcon.cfg(default21114). - RCON password — the password from
Rcon.cfg.
Saving the server only checks that the RCON host address doesn’t point into a private network — it does not test the password or that the port is reachable. Whether the RCON connection is actually working shows up afterwards in the server’s header on the Dashboard: open the summary pill and look at the RCON row — its dot is red when the channel is down, and hovering the row shows the last error.
What heliana uses RCON for
Section titled “What heliana uses RCON for”- Running RCON commands from automation actions.
- Reading live server state — who’s online, squad and role, current layer and player count — for the Dashboard.
- Chat: each message arrives over RCON.
- The player roster that attributes log lines to players. Without it a line that names a player is dropped after about 15 seconds.
- Reloading the whitelist on the server after heliana pushes an updated
Admins.cfgover SFTP — only on servers with Config managed by heliana turned on.