What is heliana
heliana is a Squad-first server administration platform. It gives you a live roster, player history, bans, access lists and tags, notes, and programmable automation — all in one dashboard built specifically for Squad.
The core difference: log parsing
Section titled “The core difference: log parsing”heliana uses RCON for the live roster (players, teams, squads, roles), server info such as the current layer and queue, in-game chat, and admin commands. Kills, wounds, revives, damage and round events are not something heliana reads over RCON; they come from the server log.
heliana also connects to your server via SFTP and reads the Squad log file directly. The log carries game events such as kills, wounds, revives, round start and end, tick-rate samples, and player connects with the address they connected from. Teamkills are derived from deaths and the live RCON roster.
That log connection is the foundation for everything that makes heliana useful:
- Live event feed — a real-time stream of game events as they happen, not a polled snapshot of server state.
- Player analytics — K/D, revive counts, teamkill history — derived from log events, with teams taken from the RCON roster.
- Event automations — automated actions that fire on game events such as teamkills, chat messages, player joins, and round endings.
- Accurate sessions — join and leave times come from log lines, not from polling intervals.
- IP on connect — enables alternate-account detection.
- Automatic access — Access list entries that follow Patreon tiers, give Discord roles, and reward players who fill an empty server with seeding time. Each needs a verified Game ID.
heliana supports Squad only. Every field, event, and automation described in this guide is Squad-specific — there is no other game to pick.
What you will set up
Section titled “What you will set up”This guide walks you through the complete first-time setup in five steps: