Live map and events
Watch your server in real time — players, squads, chat and join/leave events.
heliana reads the log over SFTP and surfaces what RCON won't give you.The same telemetry teams usually wire up by hand with BattleMetrics + SquadJS — out of the box.
Getting combat stats out of Squad usually means standing up SquadJS yourself and wiring it into everything. heliana does all of that for you.
RCON powers live control; SFTP lets heliana read the server log. We only ever read the log.
We parse the log in real time and pair it with live RCON control.
Kill feed, K/D and KPM, weapons, bans, triggers and a live map — all in one dashboard.
Watch your server in real time — players, squads, chat and join/leave events.
K/D and KPM, weapon breakdowns, downs and revives per player — straight from the log, not RCON.
Issue, track and share bans. Import your existing BattleMetrics bans in a single step.
Run actions on combat and gameplay events — auto-warn, kick, ban or alert on your own rules.
Full live control: kick, ban, broadcast and swap maps without leaving the dashboard.
Session history, playtime and activity leaderboards across all of your servers.
For Squad, BattleMetrics works through RCON only. The combat data lives in the log — which is exactly why teams bolt on SquadJS. heliana reads the log for you.
| Feature | heliana | BattleMetrics |
|---|---|---|
| Built for Squad | ✓ | Multi-game, generic profile |
| Combat telemetry (kills / downs / revives) | ✓ | ✕ |
| Weapon stats | ✓ | ✕ |
| Teamkill detection | ✓ | ✕ |
| Trigger setup | Ready-made presets — a couple of clicks | Manual, per event |
| SquadJS required for telemetry | No | Yes (DIY) |
Moderate, ban and automate across every one of your servers — with the full picture of combat events.
Verifiable match telemetry: weapons, teamkills and round outcomes — straight from the log.
No. heliana reads your Squad server log directly over SFTP, so there is nothing to install or maintain — no SquadJS node required.
Two credentials: RCON for live control (kick, ban, broadcast, map changes) and SFTP to read the server log and pull combat telemetry. The log is read-only, and your credentials are stored encrypted.
heliana is built for Squad — the whole product is designed around this game's log and RCON.
heliana is free during the public beta. We will announce pricing well before the beta ends — beta users will be the first to know.
Your credentials are encrypted, SFTP is used only to read the log, and RCON runs solely the actions you trigger yourself.
Free during beta. Add RCON + SFTP and your combat telemetry goes live.