Skip to content

Trigger templates

heliana seeds every new organization with a set of ready-made triggers covering the common Squad admin tasks. They show up in the Triggers table switched Off — nothing runs until you turn one on. Turning one on and editing it is the fastest way to get a working trigger without building from scratch.

There’s no separate template gallery: New trigger opens an empty builder. These seeded triggers are just regular triggers that came pre-filled, so you enable and edit them like any other.

See Create your first trigger for a full walkthrough.

  1. Navigate to your server, then open the Triggers tab.
  2. Find the trigger you want in the table. Seeded triggers start Off.
  3. Click Edit to open it. Review the name, conditions, and actions, and change anything you want — these are starting points, not fixed presets.
  4. Switch Enabled to On and click Save.

Disabled triggers don’t count against your active-trigger limit, so you can leave the ones you don’t use switched off.

These add a button to a player’s profile. Each one can be permission-gated per trigger — see Player actions as triggers.

Trigger What it does
Ban player Bans the player; prompts for a required reason at run time, and adds a note.
Warn player Sends an in-game warn via RCON and adds a note.
Kick player Kicks the player via RCON, adds a note, and writes a notification.
Force team change Moves the player to the other team via RCON.
Remove from squad Removes the player from their current squad via RCON.

These appear in a server’s status panel.

Trigger What it does
Force seed bots Sets the seed-bot target count via RCON and writes a notification.
Run RCON command A one-off RCON button — you type the command at run time.
Broadcast Sends a server-wide broadcast via RCON.
Change map Changes the map via RCON; you provide the layer name.
End match Ends the current match via RCON.
Trigger What it does
Teamkill autoban Warns a teamkiller on each offence; bans for one hour after 7 teamkills within an hour.
Flag on first join On a player’s first join, adds them to the verified group and broadcasts a welcome message. Both actions only run if the player isn’t already in that group. Create a group with the slug verified first, or change the slug in the action to a group you already have.
Watch notify When a player who’s in the built-in Watch group joins, writes a notification so your team sees it.
Playtime command (!time) Replies in-game with total playtime when a player types !time in chat.
Discord log Posts events to a Discord webhook — pick the event and edit the message body.
Trigger What it does
SL kit enforcement Warns squad leaders who haven’t taken the SL kit; runs every 5 minutes over each online player.

Adding a player to a group instead of “flagging”

Section titled “Adding a player to a group instead of “flagging””

There’s no “flag” action. To tag a player automatically — like the Flag on first join trigger does — an action adds them to a roster group by its slug. The group has to exist first: create it on the Roster / Player Lists side, then reference its slug in the action. The only group seeded automatically is Watch.